Wan2.2 Animate — Turn a Single Photo into a 720p Character Performance
Download printable cheat-sheet (CC-BY 4.0)20 Sep 2025, 00:00 Z
TL;DR
Wan2.2-Animate-14B is an open-weight character animation model with two modes: Animation (drive a static image) and Replacement (swap subjects in existing footage).
It pairs skeleton + facial feature control with a Relighting LoRA to keep motion faithful and lighting consistent.
Verify licensing, latency, and GPU requirements in your environment before scaling deliverables.
1. Release snapshot — what actually shipped
- Launch date & channels: Wan-AI published Wan2.2-Animate-14B on Sept 19, 2025 with weights, scripts, and demos on Hugging Face, ModelScope, and wan.video (Wan-AI release notes).
- Unified task coverage: One checkpoint handles both character animation and subject replacement by switching runtime flags, avoiding separate models for each scenario (Wan-Animate project page).
- Open-source posture: Code + weights live under the Wan2.2 repo with consumer-grade inference options (RTX 4090 class for 720p/24–25fps), enabling on-prem or cloud deployments without SaaS lock-in (Wan-AI release notes).
- Hands-on verdict: Early testers report four-minute turnarounds for 10-second clips at 720p/25fps through the hosted UI, with micro-expression fidelity and auto-relighting intact (Skywork hands-on).
2. How the pipeline works under the hood
2.1 Condition design
Wan-Animate refines Wan2.2’s image-to-video backbone by splitting inputs into symbolic channels: skeleton heatmaps steer body pose, implicit facial embeddings preserve expression, and segmentation masks isolate regions for editability (Wan-Animate project page). This separation keeps the denoiser controllable without retraining for every rig.
2.2 Dual modes in practice
Mode | Use case | CLI flag | What to watch |
Animation | Drive a static character with a performer clip | default generate.py --task animate-14B --refert_num 1 | Keep reference video 2–30s, short side above 200px, files under 200 MB (Skywork hands-on) |
Replacement | Swap the subject while keeping original scene | add --replace_flag --use_relighting_lora | Preprocess segmentation masks and ensure lighting continuity (Wan-AI release notes) |
2.3 Relighting & compositing
A dedicated Relighting LoRA reprojects lighting from the source footage onto the generated character for mix-mode, trimming the usual “AI composite” glow. Because it is modular, teams can fine-tune or disable it when stylised looks are preferred (Wan-Animate project page).
2.4 Preprocessing checklist
The reference pipeline expects skeleton extraction, face crops, and region maps. Wan provides preprocess_data.py
scripts with --retarget_flag
(animation) or --replace_flag
(swap) parameters so you can automate data prep inside a CI job before inference (Wan-AI release notes).
3. Creative ops playbook
3.1 Rapid prototyping
Marketing and social teams can prototype hero shots by feeding storyboard stills plus rehearsal clips. Hosted tiers (wan-pro
at 25fps, wan-std
at 15fps) provide fast validation before you schedule heavier local renders (Skywork hands-on).
3.2 Production integration
- Shot planning: Log video context (camera moves, lighting, time of day) so editors know when to lean on Relighting LoRA versus manual grade.
- Performance library: Build an internal catalog of approved motion clips (dance loops, presenters, subtle expressions) to keep campaign tone consistent.
- Compliance review: Because replacement mode can alter on-camera talent, run brand and legal checks before publishing anything resembling deepfakes.
3.3 Post-processing guardrails
Exported MP4s arrive at 720p. Plan for upscaling or interpolation if deliverables require native 1080/4K. Pair outputs with Adobe Frame.io or Descript for collaborative reviews, and archive project metadata (prompt, clip IDs, commit hash) per compliance policy.
4. Adoption worksheet
- ✅ Confirm GPU availability (local 4090 / rented A10G) for batch runs; benchmark latency with both modes.
- ✅ Document the preprocessing flow so designers aren’t hand-scrubbing masks in Photoshop.
- ✅ Pilot with lower-stakes assets (training clips, internal explainers) before rolling into ad campaigns.
- ✅ Update brand guidelines to cover synthetic talent use, especially for region-specific regulations.
5. Resources
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